Zoomer vs Boomer · skill, not luck
Neon skill games wagered in ZOOMER. Winners take the pot; the rake is sold for ETH and sent to the treasury — so every match pays a little to every holder, including the one you just beat.
No house pockets the rake. It takes a one-way trip through the curve and lands in the treasury — real volume with a real purpose, not tokens round-tripping to fake activity.
Why selling, not wash trading: the rake ZOOMER comes from real player entries and is liquidated once, in one direction, for a stated purpose — funding distributions. No round-tripping to fake demand. The trade fee routes to the treasury automatically; the ETH proceeds top it up.
Every game costs ZOOMER to enter, and every entry stacks that round's prize pool. When the round ends, the top of the leaderboard splits 70% — and the remaining 30% is sold for ETH and sent to the treasury. Pure skill. No chance, no dice.
ZOOMER Arcade is a set of skill-based games shown here in rehearsal mode with a mock balance and no real tokens. The Arcade uses paid-entry, high-score tournaments decided purely by skill; the Panic Duel is a head-to-head reaction contest.
Paid-entry skill contests are regulated differently from lotteries and games of chance, but rules vary widely by jurisdiction — a real-money version would need legal review, likely geofencing and KYC, clearly published rules, outcomes based only on skill, and anti-cheat/anti-bot measures.
Nothing here is a raffle, lottery, or game of chance, and the rake is not a house profit — it is sold and routed to the treasury for distribution to holders. This is a meme project, not financial advice, and not an invitation to wager or enter where doing so is unlawful.